Marine systems simulation
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DepthVaryingCurrentField.h
1#ifndef C_DEPTHVARYING_CURRENTFIELD_H
2#define C_DEPTHVARYING_CURRENTFIELD_H
3
4#include "ICurrentField.h"
5
7{
8public:
9 DepthVaryingCurrentField(double* velocity, double* directionRad, double* depthZ, int numZ);
11 void GetCurrent(const double Time, const double* const X, const double position[3], double* currentVelocity);
12private:
13 double* v;
14 double* rad;
15 int nz;
16 double* dz;
17 double lz;
18};
19#endif
Definition DepthVaryingCurrentField.h:7
Definition ICurrentField.h:4